Carnival Shooting Gallery

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This is a custom tablet prototype of my take on a popular carnival attraction called the shooting gallery. I wanted to show everyone how versatible and powerful the Proto.io tool is and demonstrate that anyone can make video games using Proto.io. This prototype was inspired by various versions of the classic game created for mobile devices released a few years ago. This is meant for educational purposes only. Please click on the heart icon below to show your support and leave comments. I'd be happy to answer any questions you have. Have fun! If you are looking for an experienced Proto.io prototype engineer or are looking for tutorials and more information about Proto.io please visit my website: http://protonerds.com/

8ea06e34-504c-11ed 9221-0e76797a4f7b

GetLost Student Map

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This one-screen prototype demonstrates some of Proto.io animation functionality.

Akis Ioannou

roominate (v4) mockup with artwork

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shows our desired flow, with current (mostly final) artwork!

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SpaceTrip high-fidelity

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Designers can use their favorite design tools like Photoshop and Sketch to design the finest details of the user interface for their app. Single or multiple touch interactions can be applied on any UI element (layer) on each screen. Sophisticated animations can be created on-screen as well as screen transitions, using the powerful timeline animation features that Proto.io offers.

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Menu Flyout Subtle Animation

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Re-creation of the apple.com mobile site flyout menu with subtle animations. See how it was re-created step-by-step: http://docs.proto.io/videos/prototyping-subtle-animation/ Enjoy.

Todd Siegel

Expand/Collapse Menu

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This is an expand/collapse menu example that can be created using container states.

Akis Ioannou

The Gage

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Restaurant app.

Derek Hatfield

Swarm Check-in

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Apply color adjustments and filters to your prototypes to create beautiful interactions and animations. https://proto.io/en/new-features/adjustments-filters/

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Get the position of a scrolling container

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If you need to get the Y position of a vertically scrolling container, create a text box. Then on the container scroll trigger, set a variable that evaluates the numerical callback value from the event (Y position). Then add a callback that changes the text property of the text box by reading from the variable.

Todd Siegel

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