Circle illusion with Tusi motion

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I made this illusion based on the Tusi motion method, which takes his name from Nair al-Din Tusi, a Persian astronomer from the 13th century. The principle established by Tusi states that: If a circle with diameter A rotates on the inner boundary of a circle with diameter 2A, then a point on the circumference of the inner circle traces a straight line. As you can see, any ball in the inner circumference is following a perfect linear movement. This is created with 8 Containers where the balls move linear in a loop. The delay between balls must be always the same as the speed of the animation. An ease-in-out cubic-bezier(.4, 0, .6, 1) animation is required to get the circular shape.

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OBG - Ứng dụng mua bán đồ cũ

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Nhóm 13 Ứng dụng mua bán đồ cũ. Để đăng nhập vào ứng dụng. 1. Ở màn hình đăng nhập. Tap = hiển thị lỗi Double tap = Đăng nhập vào hệ thống 2. Tại trang chủ khi chưa đăng nhập. Vui lòng ấn vào biểu tượng Account góc phải màn hình để đăng nhập ứng dụng.

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TV App Basic Menu

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Basic menu using a moving focus model for TV apps such as Hulu, Youtube etc. Key presses are used to map interactions which would be mapped to physical remote controls for live demos. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

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