auto-complete search

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Type the first character of topics from http://uxofvr.com to see the auto-complete. (a-z, 2,3). Use ESC to hide the dropdown. Uses a variable to capture the content of the search field then uses the javascript method "{search}".charAt(0) to capture the first character of the search string to then change the container state property of the auto-complete dropdown to match the first character typed. see video of how to create this step-by-step in the webinar: https://support.proto.io/hc/en-us/articles/115001243532-Model-advanced-prototypes-that-use-variables TAGS: auto-complete search dropdown variables variable character selection Thanks to Costas Thoma for the model.

Todd Siegel

MindMap

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SET UP A MINDMAP: a) Create a new Mindmap and set main goal media b) Add 1 default image bubble to the canvas c) Add 1 default video bubble to the canvas d) Add 1 text bubble to the canvas e) Add 1 default Sound bubble to the canvas f) Click on one or more bubbles to view details, edit text or play sound g) Connect any two bubbles h) Save i) Return to View MindMap Screen *NOTE: For the demo, bubble shapes are the default dark-blue-blackish colour only. If you want the bubble to have a colour, simply click colour code. The bubble will be circular. Tap/Click hold to rotate connectors. View a Vision Board Task List Help

Carly Holtzman

Zero inbox

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Zero inbox example using the 'Slide to Delete' pattern

34041018-d2c9-11ed 9221-0e76797a4f7b

Delicious

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I used the Sketch "Delicious" free UI Kit for a food recipes app. It includes 11 pixel-perfect screens. I just added Proto.io interactions and created a great prototype! This Delicious UI Kit was designed by Robert Anitei Sketch source: https://www.sketchappsources.com/free-source/1765-delicious-ui-kit-sketch-freebie-resource.html

34041018-d2c9-11ed 9221-0e76797a4f7b

Colission

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A project which simulates a collision between 2 objects. Freely drag the objects onto each other in order to have their core color change when colliding.

Barry Allen

graphs

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Sort

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A project which sorts your players according to the number assigned to them by highest to lowest. You can clear to reset everything back. Created using containers and variables. Can be used to make sure everyone's turn in the game is mapped out correctly.

Barry Allen

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