UnMess

530
0
UnMess enables you to work more efficiently by muting messages and calls from your workplace when you need to

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Drag and Drop

4,680
0
79
Drag and Drop an avatar over a target area that animates when in the drop zone. When released outside the target drop zone, it returns to the original location. Uses a variable to define the target drop zone, that then triggers animations in the zone and when dropped. See how it was made step by step in the webinar video: https://support.proto.io/hc/en-us/articles/115000637591-Advanced-Scrolling-Dragging TAGS: drag and drop dragging variables variable animations on drop animation

Todd Siegel

Shopping Cart

4,133
4
101
A simulation of a shopping cart project. Add remove products to a pre-set shopping cart (Use of variables and States)

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Flipboard Animation

5,109
1
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The Flipboard animation created using states.

469c1b7e-504e-11ed 9221-0e76797a4f7b

Search Field Animations

2,496
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51
Here are 2 different search field animations: 1. Tap to expand size of search field to the right.; 2. Tap to reveal search area underline to the left TAGS: search search box search field animation states

Todd Siegel

Space Invaders Recreation

1,714
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9
A recreation of the classic game Space Invaders. Using highly complex conditional interactions to track the position of hurtboxes & collision with containers and states. Drag ship to move and fire using the 'Space' key. Example projects referred to: https://spaces.proto.io/project/CCDD39E8-969E-9AFA-C094-3EA4B8A96FD5/Colission/ https://spaces.proto.io/project/487FEE4D-C6EA-4201-6A2E-17D115E0A65A/Hoopz/ I do not own the assets or have any affiliation with Tomohiro Nishikado, Taito or Midway. This is simply a tribute to one of the most iconic videogames which shaped the industry.

1866935c-504d-11ed 9221-0e76797a4f7b

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