A recreation of the classic game Space Invaders. Using highly complex conditional interactions to track the position of hurtboxes & collision with containers and states.
Drag ship to move and fire using the 'Space' key.
Example projects referred to:
I do not own the assets or have any affiliation with Tomohiro Nishikado, Taito or Midway. This is simply a tribute to one of the most iconic videogames which shaped the industry.
An as close as possible copy of the IFTTT onboarding experience.
This prototype is also made in 4 other tools (Pixate, Origami, Framer & Form) to compare the differences between them.
More info: http://medium.com/sketch-app-sources/five-app-prototyping-tools-compared-form-framer-origami-pixate-proto-io-c2acc9062c61
Original app: http://appstore.com/IFbyIFTTT
Use a variable to add the costs of premium features that are selected or deselected using an iOS switch component.
See a video of how to do this step-by-step in this webinar:
fire an items event