Carnival Shooting Gallery

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This is a custom tablet prototype of my take on a popular carnival attraction called the shooting gallery. I wanted to show everyone how versatible and powerful the Proto.io tool is and demonstrate that anyone can make video games using Proto.io. This prototype was inspired by various versions of the classic game created for mobile devices released a few years ago. This is meant for educational purposes only. Please click on the heart icon below to show your support and leave comments. I'd be happy to answer any questions you have. Have fun! If you are looking for an experienced Proto.io prototype engineer or are looking for tutorials and more information about Proto.io please visit my website: http://protonerds.com/

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Pro Tips & Tricks

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Here is the set of prototypes from the Pro Tips and Tricks webinar: 1) Propagate Events to Items Below 2) Containers as Symbols 3) Conditional Animation 4) Screen Interaction 5) Sketches into Prototype Here is the video of the webinar: http://docs.proto.io/videos/pro-tips-tricks/ The video is broken down with time-codes on Vimeo here: https://vimeo.com/103316955 (under read more) They are also below. Enjoy... > Create popover menu with click through to icon below 4:08 > Propagate all events to the item below 4:08 > Using containers as symbols for efficiency (navigation assets etc.) 11:59 > Customizing a navbar component 14:55 > Customize a tabbar component 16:48 > Convert navbar to a container to repeat (as symbol) 19:10 > Convert tabbar to a container to repeat (as symbol) 19:43 > Convert text box to a container to repeat (as symbol) 19:49 > Using a container to create change font style for repeated Titles and labels. 21:55 > Conditional animations triggered by drag gesture using variables (mailbox swipe). 23:04 > Adding containers to canvas 24:44 > Using the draggable gesture 25:25 > Variable Manager 26:00 > Using onDrag variable to change an objects opacity 26:38 > Range of property values that can be changed based on a drag gesture 27:45 > Capturing the X position from dragging an object using a variable 27:57 > Creating a new value if/then argument using shorthand javascript to change opacity using a variable. 29:00 > Creating a callback to the change a property that reads from a variable. 29:52 > Using the onDragEnd gesture 30:33 > Change the Left property using a variable triggered by onDragEnd 30:49 > See range of properties that can be changed from onDragEnd gesture. 31:04 > Using On Screen Show Interaction for creating an automatically cycling carousel. 35:25 > Importing paper sketches (photos of them) to use as background for layering assets and interactions. 40:28 > Toggling between a sketch and your higher fidelity mockup using states. 44:25 > Duplicating interactions between states 45:18

Todd Siegel

Menu Overlay Animation - Google Calendar for iOS

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Prototype of the Material Design menu animation of Google Calendar for iOS. See how it was created step-by-step in the video of the webinar "Adaptive Prototypes & Material Design UI Library" http://docs.proto.io/videos/adaptive-prototypes-material-design-ui-library/ Skip to minute 35:14 of the webinar to specifically see this prototype being made. TAGS: material design google iOS calendar Enjoy.

Todd Siegel

SMT 1.0

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my first proto sample

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Flipboard Animation

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The Flipboard animation created using states.

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Copy of Inside Coach

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A mobile integrated with smart sports balls under development.

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Forms Display 2

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Added a floating label

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