umu - assisting parents in challenging situations.

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umu assists parents in challenging situations. A crowded day at the beach, a theme park, you name it. A tiny transmitter is carried by the child which's signal is received by the smartphone. When the child is bound to move out of sight or towards a dangerous sight such as water or a busy intersection the parents are alerted. see more at: http://crafting-convenience.com/umu/ Feel free to contact me at: jason@hello-bright.nl

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Recreating the Google logo using just circles and rectangles!

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"It’s still all ones and zeros!" We got inspired by this article on Quora (https://www.quora.com/How-could-Googles-new-logo-be-only-305-bytes-while-its-old-logo-is-14-000-bytes) that talks about the Google logo and how it consists of circles and rectangles. So we set off to validate this inside Proto.io (https://proto.io). Proto.io is particularly strong for it’s interactive UI Libraries but it’s web based editor also offers great support for basic shapes like ovals, lines and rectangles. So we recreated the Google logo using only rectangles and circles and what do you know! It all checks out! Having done all this in Proto.io that it also known for it’s pretty neat animation capabilities, we went a step further and created a cool animation that shows how it’s all done. For even more fun you can even import it in your own Proto.io account and edit it! Enjoy!

Alexis Odysseos

Sticky Scrolling Sidebar Example

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An example of a sticky scrolling sidebar (website)

Akis Ioannou

Sign in Screen

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This is an example of a sign in screen that validates a username and a password. Feel free to import this fully editable project into your own account for use in your prototypes. Use the following to successfully sign in and proceed to the next screen User Name: john Password: proto.io

Akis Ioannou

Sykel

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School Project Dynamik List, button, maps etc feel free and copy

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COUNTER

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3 different counters using variables 1. A standard counter 2. A counter from the number of seconds the user sets 3. A countdown

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Picker selection to Screen

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Going to a screen depending on a picker selection using states, variables and the 'Fire an items event' action

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