NWTG: No Where To Go

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"No where To Go: Another Reality" is an app that will let you escape reality and will let you build your own world by using the features that the app have. The user will be able to become the designer, and they can navigate and see other people worlds. This prototype was done for a project in Graphic design major, Virginia Commonwealth University School of the Arts in Qatar.

fc87b032-504c-11ed 9221-0e76797a4f7b

Landing Page

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Scrollable Landing Page Design from: https://www.sketchappsources.com/free-source/1975-key-t-one-page-website-template-sketch-freebie-resource.html Top Menu and Side Slider changes (State) depending on the scroll position with the use of variables

7e32ae9e-1fcb-11ee bd60-0e76797a4f7b

Light Switch

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Using variables to change the opacity of items Design Downloaded from: https://www.sketchappsources.com/free-source/2567-chandelier-lighting-illustration-sketch-freebie-resource.html

Paul Baker

Set up a calendar event

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Setting up a calendar event using Proto.io Templates and Variables

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Fashion Shop

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Fashion Shop App UI This UI set includes 5 screens: Splash, Sign up, Login, Home and Product Details Design Credits: https://www.sketchappsources.com/free-source/3663-hi-fashion-shop-ui-sketch-freebie-resource.html

74a7bee2-504d-11ed 9221-0e76797a4f7b

Shopping App

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Design Credits: https://www.sketchappsources.com/free-source/4675-marier-shopping-ui-kit-ebizmirli-sketch-freebie-resource.html

74a7bee2-504d-11ed 9221-0e76797a4f7b

H20 Print Tracker Version 1.1

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Rather small prototype done as a course requirement. My first time prototyping anything tbh.

0aa7b973-504e-11ed 9221-0e76797a4f7b

Hulu TV App Home Screen

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Interactive TV app prototype of Hulu's home page. Use the arrow keys on your keyboard (note: mouse click to enable keys) or map to a remote control on a television screen to explore a Hulu like home screen with proto io. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

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