Pandora

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This prototype is a simulation of one part of the Pandora iPhone app. I have chosen to simulate the part of the app where the user selects a Pandora radio station and then proceeds to select that station. What I have demonstrated is how how the radio station animates from a small entry on a list to a large full screen entry and vice versa. If you would like to see how I created this prototype, please watch this video tutorial here: http://docs.proto.io/videos/pandora-tutorial-part-1/

8ea06e34-504c-11ed 9221-0e76797a4f7b

Shound - Share The Sound

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Shound is an app for people interested in sharing music with others.

8d10c5bf-504e-11ed 9221-0e76797a4f7b

Map Data Visualization with Slider using Variables

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Use a slider component to see the how a map of the US changes every month over a year based on the concentration of a fanbase. Uses a basic variable to change the container state of the map, with map assets created in Sketch. See how a version of it was created step-by-step within the Dashboard & Data Visualization webinar: http://docs.proto.io/videos/using-proto-io-for-dashboards-and-data-visualizations/ tags: variable | variables | data visualization | data viz | map | slider | states | months | USA

Todd Siegel

iOS Weather App

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This is the companion prototype to a 2-part tutorial where we explore the utilization of variables to help us to recreate Apple’s native iOS Weather app. In both tutorials, we go over the different ways Proto.io makes variables available to use in building your prototypes - from the simple example of setting a value in the variables manager and utilizing that value in the prototype to creating and setting a custom variable based on the property of a container and then to the more advanced usage of ternary operators to affect an outcome based on conditions surrounding that custom variable. http://docs.proto.io/videos/ios-weather-app-variables-tutorial-part-1/ http://docs.proto.io/videos/ios-weather-app-variables-tutorial-part-2/

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Drope

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Drope - mitfahren - CO2 sparen

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GoodReads

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This is the redesign of GoodReads app for Android. Hope you guys love it, and I would love to know your views about it!

fda4c75e-504c-11ed 9221-0e76797a4f7b

Pro Tips & Tricks

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Here is the set of prototypes from the Pro Tips and Tricks webinar: 1) Propagate Events to Items Below 2) Containers as Symbols 3) Conditional Animation 4) Screen Interaction 5) Sketches into Prototype Here is the video of the webinar: http://docs.proto.io/videos/pro-tips-tricks/ The video is broken down with time-codes on Vimeo here: https://vimeo.com/103316955 (under read more) They are also below. Enjoy... > Create popover menu with click through to icon below 4:08 > Propagate all events to the item below 4:08 > Using containers as symbols for efficiency (navigation assets etc.) 11:59 > Customizing a navbar component 14:55 > Customize a tabbar component 16:48 > Convert navbar to a container to repeat (as symbol) 19:10 > Convert tabbar to a container to repeat (as symbol) 19:43 > Convert text box to a container to repeat (as symbol) 19:49 > Using a container to create change font style for repeated Titles and labels. 21:55 > Conditional animations triggered by drag gesture using variables (mailbox swipe). 23:04 > Adding containers to canvas 24:44 > Using the draggable gesture 25:25 > Variable Manager 26:00 > Using onDrag variable to change an objects opacity 26:38 > Range of property values that can be changed based on a drag gesture 27:45 > Capturing the X position from dragging an object using a variable 27:57 > Creating a new value if/then argument using shorthand javascript to change opacity using a variable. 29:00 > Creating a callback to the change a property that reads from a variable. 29:52 > Using the onDragEnd gesture 30:33 > Change the Left property using a variable triggered by onDragEnd 30:49 > See range of properties that can be changed from onDragEnd gesture. 31:04 > Using On Screen Show Interaction for creating an automatically cycling carousel. 35:25 > Importing paper sketches (photos of them) to use as background for layering assets and interactions. 40:28 > Toggling between a sketch and your higher fidelity mockup using states. 44:25 > Duplicating interactions between states 45:18

Todd Siegel

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