Simulation of automatic logout

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This project simulates an automatic logout after 5 seconds of inactivity in the prototype.

Akis Ioannou

Spacetrip App

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'Space tourism for everyone' “Earth is a small town with many neighborhoods in a very big universe.” ― Ron Garan Hey, here is my prototype which I made using Proto.io. Imagine that one day we all will be able to become space travellers.

a16d9c01-504c-11ed 9221-0e76797a4f7b

Tumblr

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Tumblr has a very nice series of animations that happens when you enter the compose mode. I thought it would be interesting to recreate this in Proto.io to show others how to achieve these kind of effect in their own protototypes. I have made a companion tutorial video where you can see exactly how I did it. This video is available here: http://docs.proto.io/videos/recreating-tumblr-compose-animations-in-proto-io/

8ea06e34-504c-11ed 9221-0e76797a4f7b

Pro Tips & Tricks

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Here is the set of prototypes from the Pro Tips and Tricks webinar: 1) Propagate Events to Items Below 2) Containers as Symbols 3) Conditional Animation 4) Screen Interaction 5) Sketches into Prototype Here is the video of the webinar: http://docs.proto.io/videos/pro-tips-tricks/ The video is broken down with time-codes on Vimeo here: https://vimeo.com/103316955 (under read more) They are also below. Enjoy... > Create popover menu with click through to icon below 4:08 > Propagate all events to the item below 4:08 > Using containers as symbols for efficiency (navigation assets etc.) 11:59 > Customizing a navbar component 14:55 > Customize a tabbar component 16:48 > Convert navbar to a container to repeat (as symbol) 19:10 > Convert tabbar to a container to repeat (as symbol) 19:43 > Convert text box to a container to repeat (as symbol) 19:49 > Using a container to create change font style for repeated Titles and labels. 21:55 > Conditional animations triggered by drag gesture using variables (mailbox swipe). 23:04 > Adding containers to canvas 24:44 > Using the draggable gesture 25:25 > Variable Manager 26:00 > Using onDrag variable to change an objects opacity 26:38 > Range of property values that can be changed based on a drag gesture 27:45 > Capturing the X position from dragging an object using a variable 27:57 > Creating a new value if/then argument using shorthand javascript to change opacity using a variable. 29:00 > Creating a callback to the change a property that reads from a variable. 29:52 > Using the onDragEnd gesture 30:33 > Change the Left property using a variable triggered by onDragEnd 30:49 > See range of properties that can be changed from onDragEnd gesture. 31:04 > Using On Screen Show Interaction for creating an automatically cycling carousel. 35:25 > Importing paper sketches (photos of them) to use as background for layering assets and interactions. 40:28 > Toggling between a sketch and your higher fidelity mockup using states. 44:25 > Duplicating interactions between states 45:18

Todd Siegel

Common onboarding pattern

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This prototype shows a common onboarding pattern with a series of 3 panels, each with a different background media (photo, looping video, and a GIF). TAGS: onboarding sync page controller looping video GIF

Todd Siegel

Game prototype

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The prototype of shooter

40bc84e8-504d-11ed 9221-0e76797a4f7b

The Design Owl

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Visitanos http://thedesignowlm.com/

f661d548-504c-11ed 9221-0e76797a4f7b

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