I created a prototype of the UBER app for Android in order to demonstrate what is possible using Proto.io. This project was a massive undertaking as my goal was to simulate the user experience of what it would be like to order 4 different UBER cars in San Francisco.
I plan on doing a full "behind the scenes" article on my website about the challenges I faced along the way simulating the UBER app in Proto.io. Special thanks to the awesome team at Proto.io for all of their tireless assistance along the way!
If you are looking for an experienced Proto.io prototype engineer or are looking for tutorials and more information about Proto.io please visit my website:
An example project utilizing the power of Variables, Containers and States to create a Tic Tac Toe (X's and O's) fully functional 2 player game. Includes a scoreboard to track each player's Wins, Losses, and Draws. Notes included in the projects editor on how it can be setup.
This prototype show how to re-create the intro animation of the Twitter iOS app where the bird flings out and the feed flings in.
See how it was re-created step-by-step in this webinar video:
Assets also available to use.
This is prototype was created for the Net magazine article "Design Prototypes That Reel Real - with Proto.io.
It includes a step-by-step written tutorial with screenshots here:
It's a product concept for juxtaposing two photos and typing a caption about the connection between them. It should look like this.
The tutorial starts with bringing in a range of external assets. Then it'll show how to design assets and customize native components within the tool. Interactions will be triggered by gestures, keyboard input, and automatically as the prototype loads, then choreographed along an animation timeline.
text input capture
show captured text input on different screen