Date picker

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An example of a date picker that can be imported and used in your project. (Basic use of variables) tags: calendar, picker, date picker

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COUNTER

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3 different counters using variables 1. A standard counter 2. A counter from the number of seconds the user sets 3. A countdown

2cf05637-cc17-11ef a04a-0e3ec7c5f8cf

Dial Timer

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A reverse timer using the handle to designate where the timer begins its countdown.

1866935c-504d-11ed 9221-0e76797a4f7b

Drag and Drop

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Drag and Drop an avatar over a target area that animates when in the drop zone. When released outside the target drop zone, it returns to the original location. Uses a variable to define the target drop zone, that then triggers animations in the zone and when dropped. See how it was made step by step in the webinar video: https://support.proto.io/hc/en-us/articles/115000637591-Advanced-Scrolling-Dragging TAGS: drag and drop dragging variables variable animations on drop animation

Todd Siegel

Extended UI libraries

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An extended collection of fully animatable UI libraries like triangles, stars, arrows and more, let you bring your idea to life all within Proto.io.

Akis Ioannou

10 Second Timer Example

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I simulated a 10 second timer that counts down from 10 to 0. This is very simple to do. All you need to do is change the text property of the text value with a custom value and include a delay of 1 second. Then add a callback for the next number with a delay of 1 second. Repeat this until you get to the number 0. There is no need to use variables to simulate a timer. If you are looking for someone to help you with your prototype, we are available for hire at: http://protonerds.com/

8ea06e34-504c-11ed 9221-0e76797a4f7b

Expand/Collapse Menu

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This is an expand/collapse menu example that can be created using container states.

Akis Ioannou

Space Invaders Recreation

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A recreation of the classic game Space Invaders. Using highly complex conditional interactions to track the position of hurtboxes & collision with containers and states. Drag ship to move and fire using the 'Space' key. Example projects referred to: https://spaces.proto.io/project/CCDD39E8-969E-9AFA-C094-3EA4B8A96FD5/Colission/ https://spaces.proto.io/project/487FEE4D-C6EA-4201-6A2E-17D115E0A65A/Hoopz/ I do not own the assets or have any affiliation with Tomohiro Nishikado, Taito or Midway. This is simply a tribute to one of the most iconic videogames which shaped the industry.

1866935c-504d-11ed 9221-0e76797a4f7b

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