Settings

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A simple, one page prototype inspired by Ramotion's Contact Sync (https://dribbble.com/shots/1749645-Contact-Sync?list=users&offset=11). Just play with the on/off switches.

Alexis Piperides

Wack-a-Monster

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A simple game prototype. It actually works! Have fun :)

Alexis Piperides

Eventually

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Eventually is a new Social Introduction app that allows you to discover and connect to people before, during or after events. Eventually accesses your Facebook events and displays the other invitees that are going to attend the same event as you. After you have matched with an attendee, you are now able to chat to that person. Maybe, you guys want to meet up at the event...? Later versions of the app will incorporate not only Facebook events but also events from other event-managing sites.

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BeatKit

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Drum Lesson App for VDrums - iPad

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Ddu-buk-2

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My first app for application idea contest in Kungbuk, South-Korea.

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Recreating the Google logo using just circles and rectangles!

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"It’s still all ones and zeros!" We got inspired by this article on Quora (https://www.quora.com/How-could-Googles-new-logo-be-only-305-bytes-while-its-old-logo-is-14-000-bytes) that talks about the Google logo and how it consists of circles and rectangles. So we set off to validate this inside Proto.io (https://proto.io). Proto.io is particularly strong for it’s interactive UI Libraries but it’s web based editor also offers great support for basic shapes like ovals, lines and rectangles. So we recreated the Google logo using only rectangles and circles and what do you know! It all checks out! Having done all this in Proto.io that it also known for it’s pretty neat animation capabilities, we went a step further and created a cool animation that shows how it’s all done. For even more fun you can even import it in your own Proto.io account and edit it! Enjoy!

Alexis Odysseos

iOS Weather App

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This is the companion prototype to a 2-part tutorial where we explore the utilization of variables to help us to recreate Apple’s native iOS Weather app. In both tutorials, we go over the different ways Proto.io makes variables available to use in building your prototypes - from the simple example of setting a value in the variables manager and utilizing that value in the prototype to creating and setting a custom variable based on the property of a container and then to the more advanced usage of ternary operators to affect an outcome based on conditions surrounding that custom variable. http://docs.proto.io/videos/ios-weather-app-variables-tutorial-part-1/ http://docs.proto.io/videos/ios-weather-app-variables-tutorial-part-2/

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