Example Pricing Page

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An example of a pricing screen imported from https://www.sketchappsources.com/free-source/3749-pages-ui-web-kit-update-2019-sketch-freebie-resource.html

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Boombox

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A demo created using draggable and rotation features.

Akis Ioannou

Windows 8 Showcase

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A demo showcasing Windows 8 components.

Akis Ioannou

Keezy App Animation

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Tap/Hold the black circle to see the 2 state animation of the Keezy sound looping app. A circle of circular buttons spins out onto the expanded black circle that becomes the screen background. Once you're on this 2nd state, tap anywhere to return to the initial state. I recorded a webinar showing how to create this interactive animation: http://docs.proto.io/videos/re-creating-bespoke-interactive-animations-with-proto-io-2/ You can also find the assets here used for the prototype. Enjoy!

Todd Siegel

UBER

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I created a prototype of the UBER app for Android in order to demonstrate what is possible using Proto.io. This project was a massive undertaking as my goal was to simulate the user experience of what it would be like to order 4 different UBER cars in San Francisco. I plan on doing a full "behind the scenes" article on my website about the challenges I faced along the way simulating the UBER app in Proto.io. Special thanks to the awesome team at Proto.io for all of their tireless assistance along the way! If you are looking for an experienced Proto.io prototype engineer or are looking for tutorials and more information about Proto.io please visit my website: http://protonerds.com/

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10 Second Timer Example

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I simulated a 10 second timer that counts down from 10 to 0. This is very simple to do. All you need to do is change the text property of the text value with a custom value and include a delay of 1 second. Then add a callback for the next number with a delay of 1 second. Repeat this until you get to the number 0. There is no need to use variables to simulate a timer. If you are looking for someone to help you with your prototype, we are available for hire at: http://protonerds.com/

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SpaceTrip Low-fidelity

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Basic shapes like rectangles, lines, circles, text and more are available and they can be dropped on the canvas to create the very first draft of a mobile app in order to demonstrate the flow and functionality of the app.

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Expand/Collapse Menu

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This is an expand/collapse menu example that can be created using container states.

Akis Ioannou

Pro Tips & Tricks

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Here is the set of prototypes from the Pro Tips and Tricks webinar: 1) Propagate Events to Items Below 2) Containers as Symbols 3) Conditional Animation 4) Screen Interaction 5) Sketches into Prototype Here is the video of the webinar: http://docs.proto.io/videos/pro-tips-tricks/ The video is broken down with time-codes on Vimeo here: https://vimeo.com/103316955 (under read more) They are also below. Enjoy... > Create popover menu with click through to icon below 4:08 > Propagate all events to the item below 4:08 > Using containers as symbols for efficiency (navigation assets etc.) 11:59 > Customizing a navbar component 14:55 > Customize a tabbar component 16:48 > Convert navbar to a container to repeat (as symbol) 19:10 > Convert tabbar to a container to repeat (as symbol) 19:43 > Convert text box to a container to repeat (as symbol) 19:49 > Using a container to create change font style for repeated Titles and labels. 21:55 > Conditional animations triggered by drag gesture using variables (mailbox swipe). 23:04 > Adding containers to canvas 24:44 > Using the draggable gesture 25:25 > Variable Manager 26:00 > Using onDrag variable to change an objects opacity 26:38 > Range of property values that can be changed based on a drag gesture 27:45 > Capturing the X position from dragging an object using a variable 27:57 > Creating a new value if/then argument using shorthand javascript to change opacity using a variable. 29:00 > Creating a callback to the change a property that reads from a variable. 29:52 > Using the onDragEnd gesture 30:33 > Change the Left property using a variable triggered by onDragEnd 30:49 > See range of properties that can be changed from onDragEnd gesture. 31:04 > Using On Screen Show Interaction for creating an automatically cycling carousel. 35:25 > Importing paper sketches (photos of them) to use as background for layering assets and interactions. 40:28 > Toggling between a sketch and your higher fidelity mockup using states. 44:25 > Duplicating interactions between states 45:18

Todd Siegel

Storyboard Animatic - Low Fidelity

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Animated storyboard using low fidelity assets created in Proto.io, and icons found within the Proto.io library and Noun Project. The "On Screen Show" screen interaction is used to animate the content through a sequence of callbacks. See how this was made step-by-step in this webinar video on Low Fidelity prototyping: http://docs.proto.io/videos/low-fidelity-prototyping-with-proto-io/ TAGS: storyboard low fidelity auto-play

Todd Siegel

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