Using variables and conditional interactions to create a way to track how long you have hovered over a component and execute a sound once 5 seconds of hovering has been completed.
A recreation of a card game Prototype using states & containers.
Tap Hold a card to view it in further detail and swipe down to put it back.
Swipe up when a card is in hand to place it on the board.
A Picker selection navigates you to the screen selected.
The project uses Variables and States and depending on the picker selection I change a button state to navigate you to the right screen.