Instagram Pull to Refresh

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A simple implementation of Pull to Refresh

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Google Inbox - compose animation

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The recently released Google Inbox app is a re-thinking of the email inbox experience that beautifully demonstrates Google's material design interactive animation language. This prototype focuses on the compose button's animation. Click the + to reveal a new state where a wave of buttons and labels float up, and the + becomes a pencil icon. It uses two states, with staggered animations.

Todd Siegel

umu - assisting parents in challenging situations.

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umu assists parents in challenging situations. A crowded day at the beach, a theme park, you name it. A tiny transmitter is carried by the child which's signal is received by the smartphone. When the child is bound to move out of sight or towards a dangerous sight such as water or a busy intersection the parents are alerted. see more at: http://crafting-convenience.com/umu/ Feel free to contact me at: jason@hello-bright.nl

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Pro Tips & Tricks

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Here is the set of prototypes from the Pro Tips and Tricks webinar: 1) Propagate Events to Items Below 2) Containers as Symbols 3) Conditional Animation 4) Screen Interaction 5) Sketches into Prototype Here is the video of the webinar: http://docs.proto.io/videos/pro-tips-tricks/ The video is broken down with time-codes on Vimeo here: https://vimeo.com/103316955 (under read more) They are also below. Enjoy... > Create popover menu with click through to icon below 4:08 > Propagate all events to the item below 4:08 > Using containers as symbols for efficiency (navigation assets etc.) 11:59 > Customizing a navbar component 14:55 > Customize a tabbar component 16:48 > Convert navbar to a container to repeat (as symbol) 19:10 > Convert tabbar to a container to repeat (as symbol) 19:43 > Convert text box to a container to repeat (as symbol) 19:49 > Using a container to create change font style for repeated Titles and labels. 21:55 > Conditional animations triggered by drag gesture using variables (mailbox swipe). 23:04 > Adding containers to canvas 24:44 > Using the draggable gesture 25:25 > Variable Manager 26:00 > Using onDrag variable to change an objects opacity 26:38 > Range of property values that can be changed based on a drag gesture 27:45 > Capturing the X position from dragging an object using a variable 27:57 > Creating a new value if/then argument using shorthand javascript to change opacity using a variable. 29:00 > Creating a callback to the change a property that reads from a variable. 29:52 > Using the onDragEnd gesture 30:33 > Change the Left property using a variable triggered by onDragEnd 30:49 > See range of properties that can be changed from onDragEnd gesture. 31:04 > Using On Screen Show Interaction for creating an automatically cycling carousel. 35:25 > Importing paper sketches (photos of them) to use as background for layering assets and interactions. 40:28 > Toggling between a sketch and your higher fidelity mockup using states. 44:25 > Duplicating interactions between states 45:18

Todd Siegel

Slide in menu

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A beautifully animated Slide in Menu created exclusively with Proto.io. Feel free to import this fully editable project into your own account for use in your prototypes.

Akis Ioannou

Clubbing and Nightlife

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This project is inspired by Vasjen Katro’s concept ‘Clubbing & Nightlife’ App ‘2Night’. It showcases how Proto.io can be used to create a beautiful parallax scrolling effect. If you’d like to find out how I achieved this effect feel free to import the project into your own account for reverse engineering. https://dribbble.com/shots/2041810-City-intro-animation

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Sign in Screen

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This is an example of a sign in screen that validates a username and a password. Feel free to import this fully editable project into your own account for use in your prototypes. Use the following to successfully sign in and proceed to the next screen User Name: john Password: proto.io

Akis Ioannou

Music App

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Music App project Design Credits: https://www.sketchappsources.com/free-source/2847-apple-music-app-sketch-freebie-resource.html

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Drag and Drop

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Drag and Drop an avatar over a target area that animates when in the drop zone. When released outside the target drop zone, it returns to the original location. Uses a variable to define the target drop zone, that then triggers animations in the zone and when dropped. See how it was made step by step in the webinar video: https://support.proto.io/hc/en-us/articles/115000637591-Advanced-Scrolling-Dragging TAGS: drag and drop dragging variables variable animations on drop animation

Todd Siegel

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