Paysages In Situ

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Maquette de démonstration pour le projet "Paysages In Situ". Un jeu de faussaire à partir des peintures et photographies de paysages des musées de la région grenobloise.

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UBER

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I created a prototype of the UBER app for Android in order to demonstrate what is possible using Proto.io. This project was a massive undertaking as my goal was to simulate the user experience of what it would be like to order 4 different UBER cars in San Francisco. I plan on doing a full "behind the scenes" article on my website about the challenges I faced along the way simulating the UBER app in Proto.io. Special thanks to the awesome team at Proto.io for all of their tireless assistance along the way! If you are looking for an experienced Proto.io prototype engineer or are looking for tutorials and more information about Proto.io please visit my website: http://protonerds.com/

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r2_revised tutorial

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july 6; second iteration of step-by-step rPower tutorial

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SpaceTrip Low-fidelity

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Basic shapes like rectangles, lines, circles, text and more are available and they can be dropped on the canvas to create the very first draft of a mobile app in order to demonstrate the flow and functionality of the app.

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Pandora

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This prototype is a simulation of one part of the Pandora iPhone app. I have chosen to simulate the part of the app where the user selects a Pandora radio station and then proceeds to select that station. What I have demonstrated is how how the radio station animates from a small entry on a list to a large full screen entry and vice versa. If you would like to see how I created this prototype, please watch this video tutorial here: http://docs.proto.io/videos/pandora-tutorial-part-1/

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Expand/Collapse Menu

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This is an expand/collapse menu example that can be created using container states.

Akis Ioannou

Form examples

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3 prototypes showing different uses of the form components for iOS 1) Activate / de-activate button when checking / un-checking Terms of Service 2) Capture text input to change property 3) Change number of tickets - limit 8 See how they were created step-by-step in the Using Forms webinar video: https://vimeo.com/118919393 This version on Vimeo includes time-codes so you can jump to particular sub-sections (repeated below as a preview): > Range of iOS form input controls 2:02 > Labels 2:17 > Text fields 2:32 > Setting placeholder text 3:04 > 5 Input Types that display the appropriate iOS keyboard (Text, Numeric, Email, Password, Telephone) 3:30 > Using the Telephone keyboard for credit card number input (large # keys) 4:08 > Need to view prototype on device in order to see the range of keyboards 5:59 > Multi-line text area input field 6:24 > Search Bar 6:40 > Checkbox control customization 7:22 > On/Off Switch control customization 7:52 > Slider control customization 9:27 > Increasing size of slider handle 9:47 > Picker Wheel Customization 10:00 > Prototype example: Activate button when checking terms of service 10:42 > Create a button with two states (using convert to container) 12:55 > Adding interactions to a checkbox control (on change activation/deactivation) 14:45 > Definition of variable and range of uses 17:04 > Using variables with text field interactions 18:25 > Prototype Example: Using a variable to capture text input and show it in a different text box using change property. 23:27 > Prototype: Use variables to increment and decrement counter showing number of tickets being purchased. 28:40 > Searching full range of icons built into Proto.io 29:10 > Using a variable to limit the range of tickets (0 to 8) 32:46 > Copying and pasting interactions with Variables 40:08

Todd Siegel

Storyboard Animatic - Low Fidelity

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Animated storyboard using low fidelity assets created in Proto.io, and icons found within the Proto.io library and Noun Project. The "On Screen Show" screen interaction is used to animate the content through a sequence of callbacks. See how this was made step-by-step in this webinar video on Low Fidelity prototyping: http://docs.proto.io/videos/low-fidelity-prototyping-with-proto-io/ TAGS: storyboard low fidelity auto-play

Todd Siegel

Simple Float Button

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Thank you Proto for all this free stuff. :3

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