Tic Tac Toe

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An example project utilizing the power of Variables, Containers and States to create a Tic Tac Toe (X's and O's) fully functional 2 player game. Includes a scoreboard to track each player's Wins, Losses, and Draws. Notes included in the projects editor on how it can be setup.

72010307-9b82-11f0 ad7f-0e3ec7c5f8cf

Dynamic List Simulation

3,935
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74
A simple implementation of how to simulate a Dynamic List which the user can manually increase or decrease using a single Container, a List component and States.

72010307-9b82-11f0 ad7f-0e3ec7c5f8cf

Shopping Cart

4,949
4
105
A simulation of a shopping cart project. Add remove products to a pre-set shopping cart (Use of variables and States)

34041018-d2c9-11ed 9221-0e76797a4f7b

Simulation of automatic logout

5,845
2
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This project simulates an automatic logout after 5 seconds of inactivity in the prototype.

Akis Ioannou

Drag animations

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84
This is a prototype that demonstrates you some of the capabilities of Proto.io. You are welcome to import this project and use these interactions in your prototypes. In this prototype you will see drag animations in all directions.

f4ff2085-9250-11ed 9221-0e76797a4f7b

Pandora Driving Mode

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5
This is a UX design prototype for Pandora's Android app (from October 2014), adding a "Driving Mode" and lateral navigation between stations from the Now Playing screen. I took a challenge to redesign Pandora's Android app or add features at my discretion. Focusing on the Now Playing screen where users probably spend most of their time, I identified two areas in which I wanted to improve its UX: station identification and navigation, and its user experience while on the go. A 7 minute 25 second presentation of this demo with commentary is available on YouTube: http://youtu.be/LyH6Gl580OY A full write-up of an earlier, pre-Proto.io iteration of the design (along with a downloadable pdf) is available at http://edwinli.com/ux/portfolio/pandora-driving-mode/.

Edwin Li

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