Scrollable data table

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Here is an example of a scrollable data table with vertical and horizontal scroll and a fixed header. Data design: https://www.sketchappsources.com/free-source/3706-datatable-with-horizontal-scroll-sketch-freebie-resource.html

7e32ae9e-1fcb-11ee bd60-0e76797a4f7b

AutoScroll Carousel

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Autoscroll carousel example

17056140-504e-11ed 9221-0e76797a4f7b

Hulu TV App Home Screen

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Interactive TV app prototype of Hulu's home page. Use the arrow keys on your keyboard (note: mouse click to enable keys) or map to a remote control on a television screen to explore a Hulu like home screen with proto io. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

Google TV Home Banner

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Interactive banner with video of Google TV's home page. Must click to enable key presses used on a TV focus interaction model. The menu can be navigated but is only actionable for "For You" on the home page. Switching focus to the banner will enable additional UI and pausing on left/right interactions will allow for video playback with sound. No interactions below the banner are actionable.

Nino Silva

TV App Basic Content Navigation

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This prototype demonstrates basic content navigation for a TV app moving focus model. TV Apps differ from web and mobile in that interactions are triggered by remote control button presses which can be mapped to key board presses with proto io. With a TV focus model every component will have a collection of "On" and "Off" states both between the components themselves i.e: the menu and items within those components i.e: a menu item such as "Movies". These interactions models must work in a way in which as one component is on, all others must be off and so on. This example will show basic interactions and how to navigate pages commonly used my modern TV apps for devices such as Apple TV, Roku, Google TV, Smart TV's etc. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

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