Space Invaders Recreation

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A recreation of the classic game Space Invaders. Using highly complex conditional interactions to track the position of hurtboxes & collision with containers and states. Drag ship to move and fire using the 'Space' key. Example projects referred to: https://spaces.proto.io/project/CCDD39E8-969E-9AFA-C094-3EA4B8A96FD5/Colission/ https://spaces.proto.io/project/487FEE4D-C6EA-4201-6A2E-17D115E0A65A/Hoopz/ I do not own the assets or have any affiliation with Tomohiro Nishikado, Taito or Midway. This is simply a tribute to one of the most iconic videogames which shaped the industry.

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203CR UI/UX Mid-High Fidelity

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This UI (User Interface) prototype is the second iteration of the User Centred Design (UCD) for my university module. It shows how the pages are linked together. How interactive it is. The main reason for creating this prototype is to build it for the users by the users. It has functionality is so helpful in making the experience of listening to the music so joyous. Feel free to comment on it.

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