UBER

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I created a prototype of the UBER app for Android in order to demonstrate what is possible using Proto.io. This project was a massive undertaking as my goal was to simulate the user experience of what it would be like to order 4 different UBER cars in San Francisco. I plan on doing a full "behind the scenes" article on my website about the challenges I faced along the way simulating the UBER app in Proto.io. Special thanks to the awesome team at Proto.io for all of their tireless assistance along the way! If you are looking for an experienced Proto.io prototype engineer or are looking for tutorials and more information about Proto.io please visit my website: http://protonerds.com/

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Carnival Shooting Gallery

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This is a custom tablet prototype of my take on a popular carnival attraction called the shooting gallery. I wanted to show everyone how versatible and powerful the Proto.io tool is and demonstrate that anyone can make video games using Proto.io. This prototype was inspired by various versions of the classic game created for mobile devices released a few years ago. This is meant for educational purposes only. Please click on the heart icon below to show your support and leave comments. I'd be happy to answer any questions you have. Have fun! If you are looking for an experienced Proto.io prototype engineer or are looking for tutorials and more information about Proto.io please visit my website: http://protonerds.com/

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10 Second Timer Example

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I simulated a 10 second timer that counts down from 10 to 0. This is very simple to do. All you need to do is change the text property of the text value with a custom value and include a delay of 1 second. Then add a callback for the next number with a delay of 1 second. Repeat this until you get to the number 0. There is no need to use variables to simulate a timer. If you are looking for someone to help you with your prototype, we are available for hire at: http://protonerds.com/

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umu - assisting parents in challenging situations.

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umu assists parents in challenging situations. A crowded day at the beach, a theme park, you name it. A tiny transmitter is carried by the child which's signal is received by the smartphone. When the child is bound to move out of sight or towards a dangerous sight such as water or a busy intersection the parents are alerted. see more at: http://crafting-convenience.com/umu/ Feel free to contact me at: jason@hello-bright.nl

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Recreating the Google logo using just circles and rectangles!

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"It’s still all ones and zeros!" We got inspired by this article on Quora (https://www.quora.com/How-could-Googles-new-logo-be-only-305-bytes-while-its-old-logo-is-14-000-bytes) that talks about the Google logo and how it consists of circles and rectangles. So we set off to validate this inside Proto.io (https://proto.io). Proto.io is particularly strong for it’s interactive UI Libraries but it’s web based editor also offers great support for basic shapes like ovals, lines and rectangles. So we recreated the Google logo using only rectangles and circles and what do you know! It all checks out! Having done all this in Proto.io that it also known for it’s pretty neat animation capabilities, we went a step further and created a cool animation that shows how it’s all done. For even more fun you can even import it in your own Proto.io account and edit it! Enjoy!

Alexis Odysseos

SpaceTrip Low-fidelity

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Basic shapes like rectangles, lines, circles, text and more are available and they can be dropped on the canvas to create the very first draft of a mobile app in order to demonstrate the flow and functionality of the app.

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SpaceTrip high-fidelity

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Designers can use their favorite design tools like Photoshop and Sketch to design the finest details of the user interface for their app. Single or multiple touch interactions can be applied on any UI element (layer) on each screen. Sophisticated animations can be created on-screen as well as screen transitions, using the powerful timeline animation features that Proto.io offers.

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Pandora

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This prototype is a simulation of one part of the Pandora iPhone app. I have chosen to simulate the part of the app where the user selects a Pandora radio station and then proceeds to select that station. What I have demonstrated is how how the radio station animates from a small entry on a list to a large full screen entry and vice versa. If you would like to see how I created this prototype, please watch this video tutorial here: http://docs.proto.io/videos/pandora-tutorial-part-1/

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