Hover to play sound

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Using variables and conditional interactions to create a way to track how long you have hovered over a component and execute a sound once 5 seconds of hovering has been completed.

1866935c-504d-11ed 9221-0e76797a4f7b

The Voice of Children

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This is the prototype to a responsive website that we would create in order to provide a platform for children vulnerable to gangs to share their needs, fears and information in a speedy manner and to then transfer this information to the relevant stakeholders.

bffe2955-504d-11ed 9221-0e76797a4f7b

VIBES (Music App in its newest version)

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New version to listen to your favourite music. I build this prototype for my (Designing for usability) module at university. It allows you to experience the joy of music in a different, flexible, and adaptable way. This is the first version of Mid-High Fidelity stage of prototyping. Feel free to comment on it, and suggest anything you feel it needs to be added. Thank you.

f8d0584f-504c-11ed 9221-0e76797a4f7b

Space Invaders Recreation

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9
A recreation of the classic game Space Invaders. Using highly complex conditional interactions to track the position of hurtboxes & collision with containers and states. Drag ship to move and fire using the 'Space' key. Example projects referred to: https://spaces.proto.io/project/CCDD39E8-969E-9AFA-C094-3EA4B8A96FD5/Colission/ https://spaces.proto.io/project/487FEE4D-C6EA-4201-6A2E-17D115E0A65A/Hoopz/ I do not own the assets or have any affiliation with Tomohiro Nishikado, Taito or Midway. This is simply a tribute to one of the most iconic videogames which shaped the industry.

1866935c-504d-11ed 9221-0e76797a4f7b

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