Circle illusion with Tusi motion

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I made this illusion based on the Tusi motion method, which takes his name from Nair al-Din Tusi, a Persian astronomer from the 13th century. The principle established by Tusi states that: If a circle with diameter A rotates on the inner boundary of a circle with diameter 2A, then a point on the circumference of the inner circle traces a straight line. As you can see, any ball in the inner circumference is following a perfect linear movement. This is created with 8 Containers where the balls move linear in a loop. The delay between balls must be always the same as the speed of the animation. An ease-in-out cubic-bezier(.4, 0, .6, 1) animation is required to get the circular shape.

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Hulu TV App Home Screen

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Interactive TV app prototype of Hulu's home page. Use the arrow keys on your keyboard (note: mouse click to enable keys) or map to a remote control on a television screen to explore a Hulu like home screen with proto io. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

TV App Basic Content Shelf

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A very basic content shelf component commonly used by TV apps such as Hulu, Youtube, HBO etc. This component uses a fixed focus model where the items in the shelf move into place using key press interactions. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

TV App Basic Content Navigation

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This prototype demonstrates basic content navigation for a TV app moving focus model. TV Apps differ from web and mobile in that interactions are triggered by remote control button presses which can be mapped to key board presses with proto io. With a TV focus model every component will have a collection of "On" and "Off" states both between the components themselves i.e: the menu and items within those components i.e: a menu item such as "Movies". These interactions models must work in a way in which as one component is on, all others must be off and so on. This example will show basic interactions and how to navigate pages commonly used my modern TV apps for devices such as Apple TV, Roku, Google TV, Smart TV's etc. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

Kyosk

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The Stellar Network Protocol for inter dimensional money transfers. Laser line-of-sight no handshake protocol.

David Spelling

Swarm Header Switch

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A quick demonstration of the header switch on the new Swarm App. I've used variables to store the switch state.

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Orbit

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An animation of our Solar System

Akis Ioannou

Fooderfoodie

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prototype of our Fooder program for HackSC

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Drag animations

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This is a prototype that demonstrates you some of the capabilities of Proto.io. You are welcome to import this project and use these interactions in your prototypes. In this prototype you will see drag animations in all directions.

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