Hulu TV App Home Screen

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Interactive TV app prototype of Hulu's home page. Use the arrow keys on your keyboard (note: mouse click to enable keys) or map to a remote control on a television screen to explore a Hulu like home screen with proto io. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

Expand/Collapse Menu

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This is an expand/collapse menu example that can be created using container states.

Akis Ioannou

TV App Basic Content Shelf

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A very basic content shelf component commonly used by TV apps such as Hulu, Youtube, HBO etc. This component uses a fixed focus model where the items in the shelf move into place using key press interactions. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

Reproducing instagram info bars behaviour

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A basic example of reproducing Instagram info bars behaviour. A list header floats over the list's items and remains visible at the edge of the screen until it is replaced by the next list header

Akis Ioannou

Google TV Home Banner

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Interactive banner with video of Google TV's home page. Must click to enable key presses used on a TV focus interaction model. The menu can be navigated but is only actionable for "For You" on the home page. Switching focus to the banner will enable additional UI and pausing on left/right interactions will allow for video playback with sound. No interactions below the banner are actionable.

Nino Silva

TV App Basic Content Navigation

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This prototype demonstrates basic content navigation for a TV app moving focus model. TV Apps differ from web and mobile in that interactions are triggered by remote control button presses which can be mapped to key board presses with proto io. With a TV focus model every component will have a collection of "On" and "Off" states both between the components themselves i.e: the menu and items within those components i.e: a menu item such as "Movies". These interactions models must work in a way in which as one component is on, all others must be off and so on. This example will show basic interactions and how to navigate pages commonly used my modern TV apps for devices such as Apple TV, Roku, Google TV, Smart TV's etc. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

TV App Basic Menu

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Basic menu using a moving focus model for TV apps such as Hulu, Youtube etc. Key presses are used to map interactions which would be mapped to physical remote controls for live demos. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

Football Team Formations

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I'm going to give you an explanation of the best modern football formations. A football formation is a number set that describes the positions of players on the field. It determines how many players play on defense, the midfield, and the frontline. The first number always describes the defender, and so on. For example, a formation like 4-3-3 plays with four defenders, three midfielders, and three forwards. The goalkeeper is never mentioned in a football formation. Most formations are described in three numbers but four- and five-rank formations are also possible. This is created in Proto.io using States and States Animations.

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