Football Team Formations

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I'm going to give you an explanation of the best modern football formations. A football formation is a number set that describes the positions of players on the field. It determines how many players play on defense, the midfield, and the frontline. The first number always describes the defender, and so on. For example, a formation like 4-3-3 plays with four defenders, three midfielders, and three forwards. The goalkeeper is never mentioned in a football formation. Most formations are described in three numbers but four- and five-rank formations are also possible. This is created in Proto.io using States and States Animations.

2cf05637-cc17-11ef a04a-0e3ec7c5f8cf

Pro Tips & Tricks

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Here is the set of prototypes from the Pro Tips and Tricks webinar: 1) Propagate Events to Items Below 2) Containers as Symbols 3) Conditional Animation 4) Screen Interaction 5) Sketches into Prototype Here is the video of the webinar: http://docs.proto.io/videos/pro-tips-tricks/ The video is broken down with time-codes on Vimeo here: https://vimeo.com/103316955 (under read more) They are also below. Enjoy... > Create popover menu with click through to icon below 4:08 > Propagate all events to the item below 4:08 > Using containers as symbols for efficiency (navigation assets etc.) 11:59 > Customizing a navbar component 14:55 > Customize a tabbar component 16:48 > Convert navbar to a container to repeat (as symbol) 19:10 > Convert tabbar to a container to repeat (as symbol) 19:43 > Convert text box to a container to repeat (as symbol) 19:49 > Using a container to create change font style for repeated Titles and labels. 21:55 > Conditional animations triggered by drag gesture using variables (mailbox swipe). 23:04 > Adding containers to canvas 24:44 > Using the draggable gesture 25:25 > Variable Manager 26:00 > Using onDrag variable to change an objects opacity 26:38 > Range of property values that can be changed based on a drag gesture 27:45 > Capturing the X position from dragging an object using a variable 27:57 > Creating a new value if/then argument using shorthand javascript to change opacity using a variable. 29:00 > Creating a callback to the change a property that reads from a variable. 29:52 > Using the onDragEnd gesture 30:33 > Change the Left property using a variable triggered by onDragEnd 30:49 > See range of properties that can be changed from onDragEnd gesture. 31:04 > Using On Screen Show Interaction for creating an automatically cycling carousel. 35:25 > Importing paper sketches (photos of them) to use as background for layering assets and interactions. 40:28 > Toggling between a sketch and your higher fidelity mockup using states. 44:25 > Duplicating interactions between states 45:18

Todd Siegel

Random Act of Kindness

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45 random acts of kindness you can do today!

37d79fb0-4512-11f0 a04a-0e3ec7c5f8cf

Filtering Activity Feed by Tags

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Filtering Activity Feed (Templates) by Tags using Container States Filter / container states

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Add, Remove, Edit table rows

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Demo of Adding, Removing and Editing table rows

19c374be-c708-11ed 9221-0e76797a4f7b

Dynamic List Simulation

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A simple implementation of how to simulate a Dynamic List which the user can manually increase or decrease using a single Container, a List component and States.

Constantinos Thoma

Coronavirus COVID-19 Global Cases by Johns Hopkins CSSE

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Coronavirus COVID-19 Global Cases by Johns Hopkins CSSE - Desktop Version Using an embed map from https://www.arcgis.com/

74a7bee2-504d-11ed 9221-0e76797a4f7b

Material Design Dashboard

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A prototype of the admin-panel dashboard of e-shop software, built with Proto.io’s Material Design library. The prototype uses containers and states to create a highly interactive, single-page dashboard.

Akis Ioannou

TV App Basic Content Navigation

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This prototype demonstrates basic content navigation for a TV app moving focus model. TV Apps differ from web and mobile in that interactions are triggered by remote control button presses which can be mapped to key board presses with proto io. With a TV focus model every component will have a collection of "On" and "Off" states both between the components themselves i.e: the menu and items within those components i.e: a menu item such as "Movies". These interactions models must work in a way in which as one component is on, all others must be off and so on. This example will show basic interactions and how to navigate pages commonly used my modern TV apps for devices such as Apple TV, Roku, Google TV, Smart TV's etc. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

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