Variables Examples

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The project contains numerous examples completed using variables and conditional logic.

Akis Ioannou

Get the position of a scrolling container

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If you need to get the Y position of a vertically scrolling container, create a text box. Then on the container scroll trigger, set a variable that evaluates the numerical callback value from the event (Y position). Then add a callback that changes the text property of the text box by reading from the variable.

Todd Siegel

Apple Watch using native UI library

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Created using Proto.io library of fully interactive, native watchOS components.

Akis Ioannou

iOS Spotlight

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Using color adjustment and filters, I've simulated the iOS spotlight animation. Learn how you can apply these filters at https://proto.io/en/new-features/adjustments-filters/

a03851e9-504c-11ed 9221-0e76797a4f7b

Scrollable Contacts List

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Simulation of scrollable Contacts list using variables (Use of variables and 'On scroll Interactions')

34041018-d2c9-11ed 9221-0e76797a4f7b

Carnival Shooting Gallery

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This is a custom tablet prototype of my take on a popular carnival attraction called the shooting gallery. I wanted to show everyone how versatible and powerful the Proto.io tool is and demonstrate that anyone can make video games using Proto.io. This prototype was inspired by various versions of the classic game created for mobile devices released a few years ago. This is meant for educational purposes only. Please click on the heart icon below to show your support and leave comments. I'd be happy to answer any questions you have. Have fun! If you are looking for an experienced Proto.io prototype engineer or are looking for tutorials and more information about Proto.io please visit my website: http://protonerds.com/

8ea06e34-504c-11ed 9221-0e76797a4f7b

Sticky Scrolling Sidebar Example

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An example of a sticky scrolling sidebar (website)

Akis Ioannou

Drag and Drop Variables

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Project using Variables to simulate Drag and Drop to Snap functionality into a predefined area. While also adding Animations and States for a more smooth and elegant process.

Constantinos Thoma

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