Variables Examples

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The project contains numerous examples completed using variables and conditional logic.

Akis Ioannou

Extended UI libraries

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An extended collection of fully animatable UI libraries like triangles, stars, arrows and more, let you bring your idea to life all within Proto.io.

Akis Ioannou

iOS Spotlight

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Using color adjustment and filters, I've simulated the iOS spotlight animation. Learn how you can apply these filters at https://proto.io/en/new-features/adjustments-filters/

a03851e9-504c-11ed 9221-0e76797a4f7b

Date picker

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An example of a date picker that can be imported and used in your project. (Basic use of variables) tags: calendar, picker, date picker

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Space Invaders Recreation

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A recreation of the classic game Space Invaders. Using highly complex conditional interactions to track the position of hurtboxes & collision with containers and states. Drag ship to move and fire using the 'Space' key. Example projects referred to: https://spaces.proto.io/project/CCDD39E8-969E-9AFA-C094-3EA4B8A96FD5/Colission/ https://spaces.proto.io/project/487FEE4D-C6EA-4201-6A2E-17D115E0A65A/Hoopz/ I do not own the assets or have any affiliation with Tomohiro Nishikado, Taito or Midway. This is simply a tribute to one of the most iconic videogames which shaped the industry.

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Expenses Report

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The list and chart include animations created using states. Design from: https://www.sketchappsources.com/free-source/4505-expenses-report-sketch-freebie-resource.html

17056140-504e-11ed 9221-0e76797a4f7b

Hulu TV App Home Screen

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Interactive TV app prototype of Hulu's home page. Use the arrow keys on your keyboard (note: mouse click to enable keys) or map to a remote control on a television screen to explore a Hulu like home screen with proto io. Note: Must click the canvas to enable key presses, this seems to be a common restriction with most prototyping tools when building key press focus interaction models.

Nino Silva

Smoothies to Door

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A Sample project used in various official Proto.io tutorial videos. It contains various design patterns commonly found in popular mobile apps.

Akis Ioannou

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