iPhone 5S Dial Pad

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This is an interactive dial pad, created with proto.io. Development & original idea: https://spaces.proto.io/akisioannou Graphic design: George Prentzas

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Extended UI libraries

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An extended collection of fully animatable UI libraries like triangles, stars, arrows and more, let you bring your idea to life all within Proto.io.

Akis Ioannou

Stratos AIR

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Rethinking in-flight entertainment.

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Twitter Intro Animation

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This prototype show how to re-create the intro animation of the Twitter iOS app where the bird flings out and the feed flings in. See how it was re-created step-by-step in this webinar video: http://docs.proto.io/videos/re-creating-bespoke-interactive-animations-with-proto-io-2/ Assets also available to use.

Todd Siegel

Form examples

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3 prototypes showing different uses of the form components for iOS 1) Activate / de-activate button when checking / un-checking Terms of Service 2) Capture text input to change property 3) Change number of tickets - limit 8 See how they were created step-by-step in the Using Forms webinar video: https://vimeo.com/118919393 This version on Vimeo includes time-codes so you can jump to particular sub-sections (repeated below as a preview): > Range of iOS form input controls 2:02 > Labels 2:17 > Text fields 2:32 > Setting placeholder text 3:04 > 5 Input Types that display the appropriate iOS keyboard (Text, Numeric, Email, Password, Telephone) 3:30 > Using the Telephone keyboard for credit card number input (large # keys) 4:08 > Need to view prototype on device in order to see the range of keyboards 5:59 > Multi-line text area input field 6:24 > Search Bar 6:40 > Checkbox control customization 7:22 > On/Off Switch control customization 7:52 > Slider control customization 9:27 > Increasing size of slider handle 9:47 > Picker Wheel Customization 10:00 > Prototype example: Activate button when checking terms of service 10:42 > Create a button with two states (using convert to container) 12:55 > Adding interactions to a checkbox control (on change activation/deactivation) 14:45 > Definition of variable and range of uses 17:04 > Using variables with text field interactions 18:25 > Prototype Example: Using a variable to capture text input and show it in a different text box using change property. 23:27 > Prototype: Use variables to increment and decrement counter showing number of tickets being purchased. 28:40 > Searching full range of icons built into Proto.io 29:10 > Using a variable to limit the range of tickets (0 to 8) 32:46 > Copying and pasting interactions with Variables 40:08

Todd Siegel

Minimal dialpad/numberpad/passcode

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Number pad designed for easy re-use. I saw some dialpad examples in Spaces, but I felt that they had way too many moving parts (the circles, the numbers, and the hotspots were all separate) and it was impossible to easily reuse because the circles and numbers were assets and changing look and feel retired changing the assets. So I created this as a completely re-useable dialpad and I have included a few color pickers as an example of how to manipulate the properties quickly through variables.

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Animated Navigation Bar

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This Animated navigation bar project was created to simulate feedback when interacting with a button on a navigation bar while also giving it some snap functionality. Was created using Containers and States.

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Trello's draggable list demo

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Hi I tried imitating the Trello's interaction to move tiles/cards between different lists.

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Space Invaders Recreation

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A recreation of the classic game Space Invaders. Using highly complex conditional interactions to track the position of hurtboxes & collision with containers and states. Drag ship to move and fire using the 'Space' key. Example projects referred to: https://spaces.proto.io/project/CCDD39E8-969E-9AFA-C094-3EA4B8A96FD5/Colission/ https://spaces.proto.io/project/487FEE4D-C6EA-4201-6A2E-17D115E0A65A/Hoopz/ I do not own the assets or have any affiliation with Tomohiro Nishikado, Taito or Midway. This is simply a tribute to one of the most iconic videogames which shaped the industry.

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