Eventually

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Eventually is a new Social Introduction app that allows you to discover and connect to people before, during or after events. Eventually accesses your Facebook events and displays the other invitees that are going to attend the same event as you. After you have matched with an attendee, you are now able to chat to that person. Maybe, you guys want to meet up at the event...? Later versions of the app will incorporate not only Facebook events but also events from other event-managing sites.

5c230f12-504e-11ed 9221-0e76797a4f7b

UBER

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I created a prototype of the UBER app for Android in order to demonstrate what is possible using Proto.io. This project was a massive undertaking as my goal was to simulate the user experience of what it would be like to order 4 different UBER cars in San Francisco. I plan on doing a full "behind the scenes" article on my website about the challenges I faced along the way simulating the UBER app in Proto.io. Special thanks to the awesome team at Proto.io for all of their tireless assistance along the way! If you are looking for an experienced Proto.io prototype engineer or are looking for tutorials and more information about Proto.io please visit my website: http://protonerds.com/

8ea06e34-504c-11ed 9221-0e76797a4f7b

Music App

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Music App project Design Credits: https://www.sketchappsources.com/free-source/2847-apple-music-app-sketch-freebie-resource.html

1f83aed2-504d-11ed 9221-0e76797a4f7b

Extended UI libraries

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An extended collection of fully animatable UI libraries like triangles, stars, arrows and more, let you bring your idea to life all within Proto.io.

Akis Ioannou

Get the position of a scrolling container

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If you need to get the Y position of a vertically scrolling container, create a text box. Then on the container scroll trigger, set a variable that evaluates the numerical callback value from the event (Y position). Then add a callback that changes the text property of the text box by reading from the variable.

Todd Siegel

Space Invaders Recreation

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A recreation of the classic game Space Invaders. Using highly complex conditional interactions to track the position of hurtboxes & collision with containers and states. Drag ship to move and fire using the 'Space' key. Example projects referred to: https://spaces.proto.io/project/CCDD39E8-969E-9AFA-C094-3EA4B8A96FD5/Colission/ https://spaces.proto.io/project/487FEE4D-C6EA-4201-6A2E-17D115E0A65A/Hoopz/ I do not own the assets or have any affiliation with Tomohiro Nishikado, Taito or Midway. This is simply a tribute to one of the most iconic videogames which shaped the industry.

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