Cook it

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'Cook it' is an app where users can find recipes based on ingredients they have at home. This project uses variables to add ingredients to the list using a single input field. I created the loading animation using a group of images which rotate into a pot. I used cloning and obscurity transitions in the recipes screen to display the recipe when it's tapped.

Vasilis Odysseos

Photo capture

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Simulation of a Photo Capture

17056140-504e-11ed 9221-0e76797a4f7b

Sliding Tab Menu

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Sliding navigation of Tab Menu

Akis Ioannou

Rearrange Home Screen Apps

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Drag and drop the blue "app icon" to rearrange the order of the apps on the Home Screen

17056140-504e-11ed 9221-0e76797a4f7b

Variables Examples

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The project contains numerous examples completed using variables and conditional logic.

Akis Ioannou

Sign in Screen

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This is an example of a sign in screen that validates a username and a password. Feel free to import this fully editable project into your own account for use in your prototypes. Use the following to successfully sign in and proceed to the next screen User Name: john Password: proto.io

Akis Ioannou

Google Inbox - compose animation

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The recently released Google Inbox app is a re-thinking of the email inbox experience that beautifully demonstrates Google's material design interactive animation language. This prototype focuses on the compose button's animation. Click the + to reveal a new state where a wave of buttons and labels float up, and the + becomes a pencil icon. It uses two states, with staggered animations.

Todd Siegel

Sticky Scrolling Sidebar Example

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An example of a sticky scrolling sidebar (website)

Akis Ioannou

Net Magazine Prototype - Juxtacaption

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This is prototype was created for the Net magazine article "Design Prototypes That Reel Real - with Proto.io. It includes a step-by-step written tutorial with screenshots here: http://www.creativebloq.com/web-design/design-prototypes-feel-real-protoio-21619311 It's a product concept for juxtaposing two photos and typing a caption about the connection between them. It should look like this. The tutorial starts with bringing in a range of external assets. Then it'll show how to design assets and customize native components within the tool. Interactions will be triggered by gestures, keyboard input, and automatically as the prototype loads, then choreographed along an animation timeline. Enjoy... TAGS text input capture staggered animation variable variables show captured text input on different screen

Todd Siegel

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