Keezy App Animation

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Tap/Hold the black circle to see the 2 state animation of the Keezy sound looping app. A circle of circular buttons spins out onto the expanded black circle that becomes the screen background. Once you're on this 2nd state, tap anywhere to return to the initial state. I recorded a webinar showing how to create this interactive animation: http://docs.proto.io/videos/re-creating-bespoke-interactive-animations-with-proto-io-2/ You can also find the assets here used for the prototype. Enjoy!

Todd Siegel

Eventually

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Eventually is a new Social Introduction app that allows you to discover and connect to people before, during or after events. Eventually accesses your Facebook events and displays the other invitees that are going to attend the same event as you. After you have matched with an attendee, you are now able to chat to that person. Maybe, you guys want to meet up at the event...? Later versions of the app will incorporate not only Facebook events but also events from other event-managing sites.

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Pro Tips & Tricks

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Here is the set of prototypes from the Pro Tips and Tricks webinar: 1) Propagate Events to Items Below 2) Containers as Symbols 3) Conditional Animation 4) Screen Interaction 5) Sketches into Prototype Here is the video of the webinar: http://docs.proto.io/videos/pro-tips-tricks/ The video is broken down with time-codes on Vimeo here: https://vimeo.com/103316955 (under read more) They are also below. Enjoy... > Create popover menu with click through to icon below 4:08 > Propagate all events to the item below 4:08 > Using containers as symbols for efficiency (navigation assets etc.) 11:59 > Customizing a navbar component 14:55 > Customize a tabbar component 16:48 > Convert navbar to a container to repeat (as symbol) 19:10 > Convert tabbar to a container to repeat (as symbol) 19:43 > Convert text box to a container to repeat (as symbol) 19:49 > Using a container to create change font style for repeated Titles and labels. 21:55 > Conditional animations triggered by drag gesture using variables (mailbox swipe). 23:04 > Adding containers to canvas 24:44 > Using the draggable gesture 25:25 > Variable Manager 26:00 > Using onDrag variable to change an objects opacity 26:38 > Range of property values that can be changed based on a drag gesture 27:45 > Capturing the X position from dragging an object using a variable 27:57 > Creating a new value if/then argument using shorthand javascript to change opacity using a variable. 29:00 > Creating a callback to the change a property that reads from a variable. 29:52 > Using the onDragEnd gesture 30:33 > Change the Left property using a variable triggered by onDragEnd 30:49 > See range of properties that can be changed from onDragEnd gesture. 31:04 > Using On Screen Show Interaction for creating an automatically cycling carousel. 35:25 > Importing paper sketches (photos of them) to use as background for layering assets and interactions. 40:28 > Toggling between a sketch and your higher fidelity mockup using states. 44:25 > Duplicating interactions between states 45:18

Todd Siegel

Carousel Onboarding

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Here's the previous version of Carousel's on boarding sequence

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Silent Shaves (Intro)

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Concept intro of a mobile app. Loading screen and logo animating to the home screen of the app. Content appears in a subtle animation.

Alexis Piperides

Get the position of a scrolling container

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If you need to get the Y position of a vertically scrolling container, create a text box. Then on the container scroll trigger, set a variable that evaluates the numerical callback value from the event (Y position). Then add a callback that changes the text property of the text box by reading from the variable.

Todd Siegel

Google Inbox - compose animation

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The recently released Google Inbox app is a re-thinking of the email inbox experience that beautifully demonstrates Google's material design interactive animation language. This prototype focuses on the compose button's animation. Click the + to reveal a new state where a wave of buttons and labels float up, and the + becomes a pencil icon. It uses two states, with staggered animations.

Todd Siegel

Pandora Driving Mode

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This is a UX design prototype for Pandora's Android app (from October 2014), adding a "Driving Mode" and lateral navigation between stations from the Now Playing screen. I took a challenge to redesign Pandora's Android app or add features at my discretion. Focusing on the Now Playing screen where users probably spend most of their time, I identified two areas in which I wanted to improve its UX: station identification and navigation, and its user experience while on the go. A 7 minute 25 second presentation of this demo with commentary is available on YouTube: http://youtu.be/LyH6Gl580OY A full write-up of an earlier, pre-Proto.io iteration of the design (along with a downloadable pdf) is available at http://edwinli.com/ux/portfolio/pandora-driving-mode/.

Edwin Li

Recreating the Google logo using just circles and rectangles!

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"It’s still all ones and zeros!" We got inspired by this article on Quora (https://www.quora.com/How-could-Googles-new-logo-be-only-305-bytes-while-its-old-logo-is-14-000-bytes) that talks about the Google logo and how it consists of circles and rectangles. So we set off to validate this inside Proto.io (https://proto.io). Proto.io is particularly strong for it’s interactive UI Libraries but it’s web based editor also offers great support for basic shapes like ovals, lines and rectangles. So we recreated the Google logo using only rectangles and circles and what do you know! It all checks out! Having done all this in Proto.io that it also known for it’s pretty neat animation capabilities, we went a step further and created a cool animation that shows how it’s all done. For even more fun you can even import it in your own Proto.io account and edit it! Enjoy!

Alexis Odysseos

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