Spotify

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Hi there! I would like to share with you the latest version of Spotify prototype. Now you can listen to music while browsing the prototype.

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iOS Spotlight

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Using color adjustment and filters, I've simulated the iOS spotlight animation. Learn how you can apply these filters at https://proto.io/en/new-features/adjustments-filters/

a03851e9-504c-11ed 9221-0e76797a4f7b

Drag and Drop Variables

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Project using Variables to simulate Drag and Drop to Snap functionality into a predefined area. While also adding Animations and States for a more smooth and elegant process.

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auto-complete search

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Type the first character of topics from http://uxofvr.com to see the auto-complete. (a-z, 2,3). Use ESC to hide the dropdown. Uses a variable to capture the content of the search field then uses the javascript method "{search}".charAt(0) to capture the first character of the search string to then change the container state property of the auto-complete dropdown to match the first character typed. see video of how to create this step-by-step in the webinar: https://support.proto.io/hc/en-us/articles/115001243532-Model-advanced-prototypes-that-use-variables TAGS: auto-complete search dropdown variables variable character selection Thanks to Costas Thoma for the model.

Todd Siegel

Card Game Simulation

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A recreation of a card game Prototype using states & containers. Tap Hold a card to view it in further detail and swipe down to put it back. Swipe up when a card is in hand to place it on the board.

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Google Inbox - compose animation

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The recently released Google Inbox app is a re-thinking of the email inbox experience that beautifully demonstrates Google's material design interactive animation language. This prototype focuses on the compose button's animation. Click the + to reveal a new state where a wave of buttons and labels float up, and the + becomes a pencil icon. It uses two states, with staggered animations.

Todd Siegel

Hungry Birds game menu

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A demo showcasing custom device size, animations and key actions. Use arrow keys to switch between "Play" and "Settings", and X and Z keys to navigate.

Akis Ioannou

498 A8

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A mobile app that aggregates pricing data for video games to help the user find the best deal possible. This was created as a project for a class on prototyping techniques.

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Expand/Collapse Menu

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This is an expand/collapse menu example that can be created using container states.

Akis Ioannou

Pro Tips & Tricks

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Here is the set of prototypes from the Pro Tips and Tricks webinar: 1) Propagate Events to Items Below 2) Containers as Symbols 3) Conditional Animation 4) Screen Interaction 5) Sketches into Prototype Here is the video of the webinar: http://docs.proto.io/videos/pro-tips-tricks/ The video is broken down with time-codes on Vimeo here: https://vimeo.com/103316955 (under read more) They are also below. Enjoy... > Create popover menu with click through to icon below 4:08 > Propagate all events to the item below 4:08 > Using containers as symbols for efficiency (navigation assets etc.) 11:59 > Customizing a navbar component 14:55 > Customize a tabbar component 16:48 > Convert navbar to a container to repeat (as symbol) 19:10 > Convert tabbar to a container to repeat (as symbol) 19:43 > Convert text box to a container to repeat (as symbol) 19:49 > Using a container to create change font style for repeated Titles and labels. 21:55 > Conditional animations triggered by drag gesture using variables (mailbox swipe). 23:04 > Adding containers to canvas 24:44 > Using the draggable gesture 25:25 > Variable Manager 26:00 > Using onDrag variable to change an objects opacity 26:38 > Range of property values that can be changed based on a drag gesture 27:45 > Capturing the X position from dragging an object using a variable 27:57 > Creating a new value if/then argument using shorthand javascript to change opacity using a variable. 29:00 > Creating a callback to the change a property that reads from a variable. 29:52 > Using the onDragEnd gesture 30:33 > Change the Left property using a variable triggered by onDragEnd 30:49 > See range of properties that can be changed from onDragEnd gesture. 31:04 > Using On Screen Show Interaction for creating an automatically cycling carousel. 35:25 > Importing paper sketches (photos of them) to use as background for layering assets and interactions. 40:28 > Toggling between a sketch and your higher fidelity mockup using states. 44:25 > Duplicating interactions between states 45:18

Todd Siegel

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